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There is a 2 in 6 chance that if the PCs attempt to climb it, an Eagle Scout will come down the other direction. He won't allow them to pass without a very convincing reason, and a single person is more than enough to block the path. The eagles will, of course, be able to watch the path from afar and will do their own to discourage visitors - attacking them if they get violent, which will get very dangerous for the PCs unless they can fly on their own.
In a side valley southwest of Ghost Crab Village there is a series of menhirs arranged in a spiral pattern. Magical examination will reveal that this location functions as a magical seal against some powerful spirit entity straining it. This entity was imprisoned by local shamans many generations ago. The seal will be very hard to damage with natural means, but sufficiently ingenious PCs might be able to manage it. If so, the spirit will escape without tarrying and likely become a recurring villain / tool of the Wendigo Cult. If the PCs are not so dumb, the Wendigo Cult will eventually attempt to free the entity themselves.
Note: A list of all Urbis-related content can be found here.
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